I respect some may not agree but being a user of a high end dual Mac Pro 24-core system (total cores), an iPad Pro and a MacBook Pro, and most importantly a huge and varied collection of DAWs, samplers, hosts (VEP), sample libraries, modeled instruments, convolution based products, VIs and synths, AudioBus related apps, etc etc, and a background in IT working at Apple and later a world class chip planning and fabrication facility, I'm somewhat confident in saying that PianoTeq could easily run on an A10x (and take advantage of the GPU that iOS provides if physical modeling could make use of such processing), if Moddart wanted to move in this direction.
I understand that the this thread should have been continued at the initial thread but since I'm still receiving notifications to my OP, (which people are still contributing to) , and I have an interest in seeing PianoTeq ported to iOS (as it's my daily piano on macOS and I use my iPad Pro about 30% for PRO use - Notion iOS to sketch and playback full sized orchestral cues, LumaFusion for editing video content when I'm mobile in place of FCPX, Affinty on both iOS and macOS instead of Photoshop and Rec Multicam on the iPad Pro synced to 4 iPhones as cameras for multiple camera shoots), I firmly believe that in conjunction with iOS 11, the iPad Pro is a pro device that is more powerful than some people realize or want to believe, and is being positioned to be used by more professional studios and alongside upcoming 18-core iMacs and modular Mac Pros.
No doubt that the x86 based MacBook is a powerful pro tool, BUT (here's the thing), iOS as it starts to mature as a pro device (why would I take the time to share this with my friends in the music community if I did not believe it so?), with the wonderful ergonomics of a legal paper sized tablet (like a clipboard, perfect for carrying around, scoring and notating on, in rehearsals, using AirPrint to print out edits, and with its gesture abilities, macOS connectivity abilities, it's a composer's dream come true!!) It's quite powerful, flexible and efficient to use while moving around. The OS and CPU (and mentioned graphics), are READYMADE for PianoTeq! READYMADE!
This isn't hyperbole. This is what I do everyday for a living.
An iOS AU and AudioBus version of PianoTeq Standard (EVEN IF, even if it didn't, at first, have the sound quality of the macOS version, (which isn't the point on the first release), it would be such a welcome addition to the rich iOS music creation market even if classical and some old thinking pro (no dis-respect) don't yet see it.
Those that doubt, have you seen what Moog, Korg and Waldorf have accomplished with iOS apps? GO LOOK!!! If the iPad Pro can handle the Moog Model 15 (for $29.99), then PianoTeq (even with its number crunching needs), should be fine on an iPad Pro. But the Moog 15 and then reassess.
Why anyone would be resistant to an attempt by Moddart to release a unique version for iOS (even at $29.99 or $39.99), frankly I'm a bit amazed by the pushback. It makes no sense NOT to want PianoTeq iOS.
It really makes no sense. An iOS build can't be THAT hard to port. It just can't. Is the Apple App Store rules and rates? Didn't stop Moog and many many other developers.
And no doubt with so many faithful PianoTeq users now owning powerful iOS devices (iPhone 6 and up, iPad Pro 1 and up), surely they'd see fairly quick ROI not to mention some cred from the growing fanatical iOS PRO users like myself.
I admit that up until the iPad Pro it made no sense to do an iOS build. But with the A10x and iOS 11 ow upon us, it makes no sense not to, IMO.
Other companies are coming out with modeled pianos. But PianoTeq has a huge head start. Don't waste it!
Regards,
Steve Steele
stevesteele.com
Music theorist, composer, Vienna Ensemble Pro templates, YouTube channel (Mains: 2 Mac Pros, Digital Performer, Vienna Ensemble Pro, and an iPad Pro.)