Maybe dials, sliders for this level of control would help on Pianteq's interface - I do like that idea.
Don't want you to miss out on achieving your ambitions tho' Funky40 - it can be done.
You began asking if it's possible to give single keys different notes and the answer is yes.
Don't overlook because initially it felt too hard - what could be better than achieving your dream of your own tuning, right now, yeah?
Don't worry, it's really not as hard as programming.
Notepad, drag-drop, solid, whoah
They are .scl files. They are tiny text files. Low tech, no-shinyTM but you get perfect result, total control, easy.
Files look like this (Ref. http://www.huygens-fokker.org/scala/scl_format.html ).
Here's a fundamental 12 notes per octave one for you (Ref. https://usermanuals.garritan.com/ARIAPl … tuning.htm ).
Copy from the first ! to the last part "2/1" - likewise for other .scl files. Notice, where it says "12" in the equal temp file, and "88" in the bourdelle file? Keep that in mind when making your own files
12 Tone Equal temperament - midi steps
OR here's the bourdelle1.scl file for giving a number to each key on a 88 key keyboard - you can still use if you have 73:
Compromis Cordier, piano tuning by Jean-Pierre Chainais
You can change any of the series of numbers in a note pad, save, drop the file onto the Pianoteq interface to hear your changes.
You'll get the hang of that in minutes.
You'll quickly find which number is your C#Min etc. Just change the numbers to your liking and hear each change in Pianoteq as you go - you can't go wrong to get the result you're after, surely.
Is there a shiny interface in Pianoteq? YES - drag and drop - but this is so simple and frankly, an interface with sliders might help somewhat but it really wouldn't seem ANY easier to me, personally - but then, I grew up before touch screens.
Make your own files, Funky40-CsharpMin-to-low-Gsharp-Whatevs-01.scl
Perhaps it just seems too abstract because it looks too much like programming - or in a pointy-clicky era, it doesn't seem obvious or intuitive.
There can't be anything more intuitive than a number for a note, can there?
Download the archive of scala files:
See and EDIT the scala file "bourdelle1.scl" in the following file archive, save it as your own and tweak in real time as you get to hear the changes you make. This file is like the one above except that instead of giving a tuning for each 12 keys (your octave of course), it gives a fixed value to each of your keys.. you can open it in notepad and find the number that relates to the exact g# key, for example, and give that key the same number as the existing C#m - if that's what you mean to do. Experiment - up to you - is all possible and not too hard to do.
You could get complex and make a spreadsheet with notes and numbers for reference, you also could learn to program for midi using .kbm files, C and infinitely more - but only if you get that urge?
You really only need a basic notepad and the files mentioned to learn/change = win.
If you want more info, here's official info on the basics of scala files:
Again, no hard programming or learning a whole programming language required.
In a file manager, just extract the archive to a folder you choose, then you can simply drag a file/tuning you'd like to hear directly on to the Pianoteq interface.
For more info (once you're hooked! and want to make more accurate numbers check this (may require more time but worth it):
"MIDI Tuning Standard unit: 1/196608 part of an octave
This divides the 12-tET semitone into 214 = 16384 parts which resolution makes sufficiently accurate tuning of electronic instruments possible. See the MIDI Tuning Specification 1.0.
There are other MIDI tuning units which differ per manufacturer, for example Yamaha has models tuned in 1/768 or 1/1024 parts of an octave.
There's also the MIDI Pitch Bend message, which can carry the values -8192 .. 8191, so when the range (which is variable) is the standard range of +/- 200 cents, then the unit is 1/49152 part of an octave or 0.024414 cents."
To wrap it up:
It's as easy as editing a few numbers in an existing tiny text file AND it's as complex as you want to take it from there IF your goal is be more in-depth. That's really not required IF your goal is just experimental tunings for now.
There are tunings which might blow your mind in that collection - and your own tweaks and ideas could be expressed with very little time and effort if you just - have a go.
Who knows, your tuning might be added to the official collection, for posterity one day.
(Edited to fix links)
Last edited by Qexl (18-12-2016 04:14)