anton wrote:(...) If it isn't a secret, I would appreciate it very much if you could explain how you managed to get that 'Blaster Beam' sound at 28 sec.
Hi Anton,
Here’s a ZIP-file containing: (1) two presets, (2) the midi-file for that ‘DistortedSustain Harp’-sound which can be heard at 0’28” and (3) two audio clips (see below).
DistSustain1.fxp is the preset for the first deep bassnote, and DistSustain2 (very similar to 1, as it happens) is the preset which is used for the second ‘drone’ as well as for those strange high sounds. (Part of the strangeness of those notes comes from the fact that they have small pitch-bends.)
Important to note though, is that the limiter which I’ve used on the MasterOut of my DAW is not just some transparent limiter, but ProAudio’s DynamicSpectrumMapper, a plugin which is capable of quite bit more than just limiting (although I didn’t use any of those additional features, only the limiter) and which also generates a nice-sounding saturation when overdriven (and that characteristic is indeed present in my mix).
Also important to note is the fact that the EQ — DMG’s Equilibrium, inserted before the limiter — has very drastic settings for taming the low end and the low mids, plus some serious boost in the highs. Without that EQ, the sound would be much too boomy and bass-y.
The ZIP-file contains two audio clips, for comparison purposes: one WITH the DynamicSpectrumMapper inserted, and a second one where that plugin is disabled. EQ is present in both though.
The additional reverb, in case you're interested, is the ReLab LX480.
All this to say that, if you simply load these presets in Pianoteq and play a low note, it won’t sound quite the same as what I ended up with. But with an additional, capable EQ (essential) and a limiter (preferably one with a bit of character), you should be able to get very, very close.
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Plug-in links:
ProAudio DSM: http://www.proaudiodsp.com/products/dsm/
DMG Equilibrium: http://dmgaudio.com/products_equilibrium.php
ReLab LX480: http://www.relab.dk/lx480_complete.html#
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Last edited by Piet De Ridder (02-07-2015 13:36)